Current research
3D geologic map of Silicon Valley
About
the map What info. goes into the map?
The "real" 3-D geologic map
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3-Dimensional Geologic Map
of "Silicon Valley"
(Santa Clara Valley), California
The USGS recently began a long-range project to construct
a 3D geologic map of the Santa Clara ("Silicon") Valley, southern San Francisco Bay area, California. This is part
of a larger project that also involves developing techniques for constructing 3D models, defining uncertainties associated
with geologic elements and properties, and designing procedures for visualizing, providing user access to, and releasing
3D geologic information (see project proposal). This multipurpose map is intended to provide
a quantitative basis for modeling processes including groundwater flow, contaminant dispersion from naturally occurring
mercury and asbestos, ground shaking, seismic wave propagation, and tectonic strain accumulation. The fundamental
map architecture is defined by critical surfaces (faults, intrusive contacts, unconformities, other depositional contacts)
interacting to form volumes, which ultimately are assigned properties based on geologic identity, geometric position,
or both. Quantitative definition of critical surfaces is based mainly on surface geology, drillhole data, cone penetrometer
testing, gravity and magnetic modeling, seismic reflection and refraction profiling, and seismicity. Critical surfaces
are assembled into a 3D map using earthVision® modeling software.
SANTA CLARA VALLEY (Silicon Valley)
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The Santa Clara Valley map volume is broken by 11 major faults, some of which are active today, whereas others may have formed tens to hundreds of millions of years ago. For the active Hayward and Calaveras Faults, sections of the faults may be reactivated parts of much older faults.
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The map volume is 45X45 km by 14 km deep, and spans the valley floor and surrounding hillsides between the San Andreas
and Calaveras faults. It is divided by 11 major faults into blocks, within which the Cenozoic
section is represented by up to three layers, and the Mesozoic section by more than six units. The map exists in the
computer as 1) a set of numerical grids that quantitatively define the positions of the critical surfaces, 2) a set
of instructions that specify how these surfaces interact when they encounter each other, and 3) the software to assemble
the surfaces according to the specified instructions and to assign properties. The present 3D map includes the fundamental
geometry, architecture, and interaction instructions, although quantitatively, many of the surfaces exist only as
approximately defined surrogates. This framework allows us to progressively refine the individual surfaces and add
detail within the geologic units without altering the fundamental model architecture.
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Fault blocks within the Santa Clara Valley map
volume are made up of subsets of 12 generalized geologic units. The fundamental geologic map architecture defined
by these faults and units will be retained as the shapes and locations of the faults are refined, internal detail
is added to the geologic units, physical properties are assigned throughout the map, and uncertainties are specified
for all major map elements.
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